5 - Really Basic Combat System
I'm going to keep it really short today. I added some goblin models (with slight randomization applied to them) into the game as enemies. I then worked on hitboxes and hurtboxes for the player character - and finished with some damage flash and damage numbers. This is all super rough but I just wanted to get the broad concepts in place and refine over time.
Next I'll let him fight back.
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